Line Rider Adds Some LegitimacyTo Silverlight Games

Nice to see that the team that created one of the most popular web games, Line Rider, has decided to use Silverlight for the web version of there next release.

This is great because it is another step toward Silverlight being taken serious for game development.  My  hope is that some of the large portal sites like Kongregate, Addicting Games, and New Grounds will begin to take notice and allow us Silverlight developers to upload our games.

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-Jeff Weber

 

Forgotton Sky: A Farseer Physics XNA Game

A team of developers from Cornell gave me a heads up about a game they created using the Farseer Physics Engine. The game is called "Forgotten Sky". It's a retro platformer in the vein of Bionic Commando.    More info and a download link can be found here: http://www.dynamitebananas.com/fs/index.html

A screenie:

ForgottonSky

 

Another Silverlight Farseer Physics Game (SilverCarrom)

Rakesh Ravuri, from the Farseer Physics Engine forums on CodePlex has posted about a new Silverlight game he created using the Farseer Physics Engine.

The game is called SilverCarrom.  Some more info and the game itself can be found here: http://www.eternalillusions.com/games/

Here is a screenie:

SilverCarrom

 

A Farseer Wiki

Some folks in the Farseer Physics Engine community just emailed me to let me know they started a Fasreer Physics Engine Wiki.

They are looking for help with content so if you can provide some helpful Farseer Physics Engine content head on over to http://www.farseer.de.vu/ and add it to the Wiki.

-Jeff Weber

 

Farseer Physics Build Updated for Silverilght Beta 2

I've updated the release files on Farseer Physics Engine CodePlex site. The updated files support Silverlight Beta 2. 

I also added and build that supports the XNA 3.0 CTP (This is the version that runs on Zune).  This build was done by Jeremy Bell and I have not tested it yet.

I'll do a more formal release of all builds once Silverlight and XNA 3.0 are finalized.

-Jeff