Krashlander for iOS has now been accepted into the AppStore and will be officially released February 7th, 2013. I've been working on Krashlander for iOS in my spare time (before the kids get up and after they go to bed) for about a year. It's a good feeling to finally be approaching launch day.
I will eventually blog more about development of Krashlander for iOS and what the future holds, but for now I will just say I have a google document full of Krashlander update ideas and ideas for other games so stay tuned!
I also want to assure all the Windows Phone and Android users I have not forgot about you. Krashlander was built in Unity3D which is inherently cross-platform. It may take some time but I do plan to bring this version of Krashlander to all major mobile (and non-mobile) platforms that make sense.
Please checkout the Krashlander launch trailer and screenshots below and watch for it on the AppStore February 7th, 2013.
Krashlander - Official Launch Trailer