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<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Sun, 05 Feb 2012 13:57:38 GMT--><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><title>Blog</title><subtitle>Blog</subtitle><id>http://www.farseergames.com/blog/</id><link rel="alternate" type="application/xhtml+xml" href="http://www.farseergames.com/blog/"/><link rel="self" type="application/atom+xml" href="http://www.farseergames.com/blog/atom.xml"/><updated>2011-05-26T10:31:55Z</updated><generator uri="http://www.squarespace.com/" version="Squarespace Site Server v5.11.81 (http://www.squarespace.com/)">Squarespace</generator><entry><title>Krashlander: Numbers</title><id>http://www.farseergames.com/blog/2011/5/26/krashlander-numbers.html</id><link rel="alternate" type="text/html" href="http://www.farseergames.com/blog/2011/5/26/krashlander-numbers.html"/><author><name>JeffWeber</name></author><published>2011-05-26T10:31:55Z</published><updated>2011-05-26T10:31:55Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>I’ve been meaning to make a Krashlander numbers post for some time now.&#160; I think Krashlander has finally peaked in terms of popularity on the Windows Phone Market place so now seems a perfect time for such a post. </p>  <p>In order to give the numbers some context here is a quick history for Krashlander on the Windows Phone Marketplace.&#160; </p>  <p>The paid version of Krashlander was released around October 20th, right about the time the U.S. Windows Phone launched.&#160; It was released as a 99 cent game.&#160; The paid version quickly climbed to be one of the most popular indie games in the marketplace (Indie meaning non-XBox Live)</p>  <p>On Feb 22nd, I released Krashlander Free.&#160;&#160; Krashlander Free peaked at, I think, the #2 spot for free games in the marketplace and #7 for apps/games combined.</p>  <p>Krashlander Free was a full version of the game with ads.&#160; I did not try to up-sell players from the free version to the paid version as the free version seemed to bring in more per-person than I would get from a 99 cent sale.&#160; The paid version was really more for those that just really didn’t want to see the ads.</p>  <p>As you will see in the charts, Krashlander Free really cannibalized the paid version but numbers-wise I think it was worth it.</p>  <p>Overall I’ve been very pleased with the Krashlander numbers.&#160; Windows Phone is just getting started and if these numbers scale anywhere close to linearly with phone sales then I think it’ll be a great place for developers to make some money.</p>  <p>On to the numbers.</p>  <p>&#160;</p>  <h2>Krashlander Paid (10/19/2010 to 05/19/2010)</h2>  <p>&#160;</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400907"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel1" border="0" alt="GameLevel1" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400908" width="567" height="400" /></a></p>  <p align="center">Krashlander Total Daily Downloads (Including Trials)</p>  <p>&#160;</p>  <p>The above chart shows total daily downloads.&#160; This chart does not represent purchases because trials are included in the numbers above and not everyone that downloads the trial ends up purchasing the game.&#160; The spike you see occurred when Krashlander was featured in the marketplace.</p>  <p>The actual numbers for the paid version of Krashlander break down as follows:</p>  <p><strong>Total downloads (including trials): 21,147</strong></p>  <p><strong>Total purchases: 4,477 (I get 70% of that which is $3133.00)</strong></p>  <p><strong>Conversion rate : ~21%</strong></p>  <h2></h2>  <p><strong></strong></p>  <p><strong></strong></p>  <p><strong></strong></p>  <h2>&#160;</h2>  <h2>Krashlander Free (2/22/2011 to 5/19/2011)</h2>  <p>&#160;</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400909"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel2" border="0" alt="GameLevel2" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400910" width="575" height="406" /></a></p>  <p align="center">Krashlander Free Total Daily Downloads</p>  <p>As you can see, Krashlander Free has substantially more daily downloads than the paid-with-trials version of the game.</p>  <p>Since this is a free game, the downloads give no indication of revenue. Microsoft’s Pub Center is what I used for serving ads in Krashlander Free. Here are the revenue charts for that. (Note, I’m purposefully not showing impressions and/or eCPM as I believe that is against the terms of Pub Center)</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400911"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel5" border="0" alt="GameLevel5" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400912" width="584" height="263" /></a></p>  <p align="center">Krashlander Daily Ad Revenue</p>  <p align="left">This chart requires a bit of explanation.&#160; </p>  <p align="left">The beginning of the chart is very low due to a bug with my Pub Center account.&#160; A couple weeks in March were really high do to what I can only assume were inflated eCPMs.&#160; The rest of the chart is a bit more “normal” in my mind.</p>  <p><strong>Total downloads: 187,298</strong></p>  <p><strong>Total Revenue from ads: $15,011.37</strong></p>  <p><strong></strong></p>  <p><strong></strong></p>  <p><strong></strong></p>  <h2 align="left">&#160;</h2>  <h2 align="left">Krashlander Free and Paid Totals</h2>  <p align="left">So, combining things here is what things look like.</p>  <p align="left"><strong>Total downloads (Free, Trial, and Paid): 208,445</strong></p>  <p align="left"><strong>Total revenue: ~ $18,144.00</strong></p>  <p align="left">There you have it, all my numbers… well almost.&#160; I actually also made some money from a special promotion deal with LG.&#160; The contract does not allow me to disclose the amount, but lets just say it was a solid number.</p>  <p align="left">As I mentioned at the beginning of this post. If these numbers scale with the phone sales, which I think should start to take off when Nokia gets in the game, then Windows Phone is going to be a great place for developers.</p>  <p align="left">&#160;</p>  <h2 align="left">What’s Next?</h2>  <p>Mango! That's what’s next. <img style="border-bottom-style: none; border-left-style: none; border-top-style: none; border-right-style: none" class="wlEmoticon wlEmoticon-smile" alt="Smile" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Numbers_387E-?fileId=12400899" />&#160; I’m currently working on the framework that will be used for my next few games.&#160; Certainly a Krashlander sequel will be one of them.&#160; I’m targeting sometime close to the Windows Phone Mango release this fall.</p>  <p>-Jeff Weber    <br /><a href="http://twitter.com/#!/jeffweber">@jeffweber</a>     <br /><a href="http://www.facebook.com/Krashlander">http://www.facebook.com/Krashlander</a>     <br /><a href="http://www.farseergames.com">www.farseergames.com</a></p>]]></content></entry><entry><title>Krashlander Featured on Windows Phone 7</title><id>http://www.farseergames.com/blog/2011/2/26/krashlander-featured-on-windows-phone-7.html</id><link rel="alternate" type="text/html" href="http://www.farseergames.com/blog/2011/2/26/krashlander-featured-on-windows-phone-7.html"/><author><name>JeffWeber</name></author><published>2011-02-26T12:02:49Z</published><updated>2011-02-26T12:02:49Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Been hoping for this for a long time.&#160; Krashlander was featured on the Windows Phone 7 on 2/26/20011.</p>  <p>Thanks to all who made this happen.</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Featured-on-Windows-Phone-7_54AF-?fileId=10948038"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="KrashlanderOnWP7" border="0" alt="KrashlanderOnWP7" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Featured-on-Windows-Phone-7_54AF-?fileId=10948039" width="378" height="503" /></a></p>]]></content></entry><entry><title>Freeing Krashlander</title><id>http://www.farseergames.com/blog/2011/2/23/freeing-krashlander.html</id><link rel="alternate" type="text/html" href="http://www.farseergames.com/blog/2011/2/23/freeing-krashlander.html"/><author><name>JeffWeber</name></author><published>2011-02-23T11:04:57Z</published><updated>2011-02-23T11:04:57Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>There is now a free version of Krashlander in the Windows Phone marketplace.&#160; Not a lite version to upsell my paid version, but a FULL version with all levels.&#160; The only difference is the free version has ads, the paid version does not.</p>  <p>So, why do this?&#160; Why release a full version of the game for free?&#160; Read on…</p>  <h2>&#160;</h2>  <h2>Ads (Pub Center) Work</h2>  <p><a title="Link to pub center" href="https://pubcenter.microsoft.com/ReportManagement/Dashboard.aspx">Pub Center</a> is basically Microsoft’s version of Google’s <a title="link to adsense" href="https://www.google.com/adsense/www/en_US/tour/">AdSense</a>.&#160; Now, with Windows Phone, Pub Center is available for use in Windows Phone games and apps.</p>  <p>Krashlander has been available as a paid game since the Windows Phone launch.&#160; If I had to throw out a sales-per-day number, I’d say it averages around 25-35 sales a day.&#160; I get about 70 cents per sale.&#160; Not bad. Makes for some nice extra cash.</p>  <p>However, a recent blog <a title="Link to post by Elbert Perez" href="http://www.occasionalgamer.com/2011/02/09/ads-and-wp7-games/">post</a> by Elbert Perez of <a title="link to occasional gamer" href="http://www.occasionalgamer.com/">Occasional Gamer</a> shows that it’s possible to make substantially more than that using Pub Center Ads. The graphic below is from his blog post (Note, Elbert has 7 or 8 games in the marketplace which partly accounts for his great numbers)</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-39daabf64232_37A3-?fileId=10896395"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="OccasionalGamerAds" border="0" alt="OccasionalGamerAds" src="http://www.farseergames.com/resource/Windows-Live-Writer-39daabf64232_37A3-?fileId=10896396" width="614" height="192" /></a></p>  <p align="center"><em>Image comes from </em><a title="Link to post by Elbert Perez" href="http://www.occasionalgamer.com/2011/02/09/ads-and-wp7-games/"><em>blog post</em></a><em> by Elbert Perez</em></p>  <p align="left">Now, I’m not delusional and I don’t think by flipping my game to free I’m going to be rolling in the dough, but my “bet” is that I can make more per-day with Ads then by selling my paid version of Krashlander.&#160; Also, Elbert’s not the only one claiming to make good money with Ads.&#160; Others have also hinted they have had better luck with Ads then with paid games.</p>  <p align="left">Since Elbert published his blog post, it appears the eCpm and therefore revenue from Ads has gone down a bit.&#160; Even so, I think they are still, currently, a better bet than paid games/apps</p>  <h1>&#160;</h1>  <h2>Trials Do Not Move Games</h2>  <p>The hope, both Microsoft’s, mine, and I think most others was that by baking a trial api into the Windows Phone and making it easy for everyone to offer a free sample of their game or app, developers would not need to go the iPhone route of making both a “Lite” version of their game and a full, paid version of their game.&#160; The trial version was suppose to make the free/lite version un-necessary.&#160; </p>  <p>Good plan, but it’s not working.&#160; Best I can tell, free games and apps get anywhere from 10 to 100 times more downloads than games and apps with free trials.&#160; People actively search out free Apps.&#160; They don’t (and in fact CAN”T), search for apps or games that support trials.</p>  <p>I don’t know what the solution to this is, or if there even is one, but right now if you want to build a user base for your games on Windows Phone, free is where it’s at.</p>  <h2>&#160;</h2>  <h2>XBox Live Ceiling</h2>  <p>As I mentioned above, Krashlander has been available as a paid (99 cent) game since launch.&#160; And, for pretty much this whole time, it has sat right at the bottom of the XBox Live titles in the Marketplace.&#160; In fact it is actually above a number of them.</p>  <p align="center"><a href="http://www.farseergames.com/resource/Windows-Live-Writer-39daabf64232_37A3-?fileId=10896398"><img style="background-image: none; border-right-width: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px; padding-top: 0px" title="GameLevel4" border="0" alt="GameLevel4" src="http://www.farseergames.com/resource/Windows-Live-Writer-39daabf64232_37A3-?fileId=10896399" width="343" height="200" /></a></p>  <p align="center"><em>Krashlander living under the XBox Live Ceiling</em></p>  <p>Now, in some ways this is great and I am happy Krashlander is doing as well as it is. However, given how XBox Live games are promoted and positioned in the Marketplace, I don’t see Krashlander, or any other indie game for that matter, ever being positioned anywhere but below a long (and getting longer) list of XBox Live games. </p>  <p>I’m not here to complain about this.&#160; It is what it is and I’ve voiced my concerns to those that matter.&#160; I just want to express my opinion that as things currently exist, routing around the XBox Live games by going free seems to be a better bet.</p>  <h2></h2>  <p>&#160;</p>  <h2>Let EVERYONE Play</h2>  <p>There are a lot of countries that have the Windows Phone but are not able to purchase games.&#160; They can play all the game/app trials and the free games, but they can’t purchase them.</p>  <p>Releasing a free version of Krashlander will let these folks play my game and hopefully help build a “following” for my games.&#160; </p>  <p><em>I’m getting blog-fatigue, so I’ll wrap it up.</em></p>  <h2>Conclusion</h2>  <p>It’s still early days with the Windows Phone ecosystem.&#160; I expect things to change often as Microsoft figures things out.&#160; Someday it may make more sense to focus more on paid games again instead of free Ad based games. If that is the case then I’ll adjust.&#160;&#160; Staying fluid, I think, is the key</p>  <p>With the Nokia deal there will hopefully be a momentum push for Windows Phone and it will reach critical mass.&#160; If it does it’ll be a whole new game for us developers.</p>  <p>-Jeff Weber    <br /><a href="http://www.farseergames.com">www.farseergames.com</a>     <br /><a title="Me on twitter" href="http://twitter.com/#!/jeffweber">@jeffweber</a></p>  <p><font style="background-color: #ffff00"><strong>Look for Krashlander and Krashlander Free in the Windows Phone marketplace.</strong></font></p>]]></content></entry><entry><title>Krashlander Gameplay for Level 13 and Level 16</title><id>http://www.farseergames.com/blog/2011/1/17/krashlander-gameplay-for-level-13-and-level-16.html</id><link rel="alternate" type="text/html" href="http://www.farseergames.com/blog/2011/1/17/krashlander-gameplay-for-level-13-and-level-16.html"/><author><name>JeffWeber</name></author><published>2011-01-17T02:58:34Z</published><updated>2011-01-17T02:58:34Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Just uploaded a couple gameplay videos for krashlander.&#160; These videos show the game on an actual device (Samsung Focus).&#160; My primary reason for showing these is to help anyone having some trouble playing the game.&#160; A few have told me they are having trouble with level 16 and others have told me getting a perfect score on level 13 is impossible.</p>  <p>Hopefully watching these vids will help.</p>  <p>Apologize for the poor quality. I currently do not have a good camera for recording live gameplay.&#160; These were done with my iPod touch.</p>  <p>Here are the vids:</p>  <div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:e74c1510-1d99-4ced-b87c-3f7878a234f8" class="wlWriterEditableSmartContent"><div id="cece1466-4433-4d43-ae71-34ed59cfe889" style="margin: 0px; padding: 0px; display: inline;"><div><a href="http://www.youtube.com/watch?v=6YgLnhLFV00" target="_new"><img src="http://www.farseergames.com/resource/Windows-Live-Writer-bb3880f932bc_11EFE-?fileId=10259968" style="border-style: none" galleryimg="no" onload="var downlevelDiv = document.getElementById('cece1466-4433-4d43-ae71-34ed59cfe889'); downlevelDiv.innerHTML = &quot;&lt;div&gt;&lt;object width=\&quot;560\&quot; height=\&quot;340\&quot;&gt;&lt;param name=\&quot;movie\&quot; value=\&quot;http://www.youtube.com/v/6YgLnhLFV00?hl=en&amp;hd=1\&quot;&gt;&lt;\/param&gt;&lt;embed src=\&quot;http://www.youtube.com/v/6YgLnhLFV00?hl=en&amp;hd=1\&quot; type=\&quot;application/x-shockwave-flash\&quot; width=\&quot;560\&quot; height=\&quot;340\&quot;&gt;&lt;\/embed&gt;&lt;\/object&gt;&lt;\/div&gt;&quot;;" alt=""></a></div></div><div style="width:560px;clear:both;font-size:.8em">Krashlander Level 13 Triple Kill on Samsung Focus</div></div>    <p>&#160;</p>  <div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:547eeaa6-94da-4325-985c-7209333dbfbd" class="wlWriterEditableSmartContent"><div id="15e4ce41-7112-4fc5-9275-b45f01acfa61" style="margin: 0px; padding: 0px; display: inline;"><div><a href="http://www.youtube.com/watch?v=c_-LFnNs6sE" target="_new"><img src="http://www.farseergames.com/resource/Windows-Live-Writer-bb3880f932bc_11EFE-?fileId=10259969" style="border-style: none" galleryimg="no" onload="var downlevelDiv = document.getElementById('15e4ce41-7112-4fc5-9275-b45f01acfa61'); downlevelDiv.innerHTML = &quot;&lt;div&gt;&lt;object width=\&quot;560\&quot; height=\&quot;340\&quot;&gt;&lt;param name=\&quot;movie\&quot; value=\&quot;http://www.youtube.com/v/c_-LFnNs6sE?hl=en&amp;hd=1\&quot;&gt;&lt;\/param&gt;&lt;embed src=\&quot;http://www.youtube.com/v/c_-LFnNs6sE?hl=en&amp;hd=1\&quot; type=\&quot;application/x-shockwave-flash\&quot; width=\&quot;560\&quot; height=\&quot;340\&quot;&gt;&lt;\/embed&gt;&lt;\/object&gt;&lt;\/div&gt;&quot;;" alt=""></a></div></div><div style="width:560px;clear:both;font-size:.8em">Krashlander Level 16 on Samsung Focus</div></div>]]></content></entry><entry><title>Krashlander Reviewed by Best Windows Phone 7 Games / 1800 Pocket PC.</title><id>http://www.farseergames.com/blog/2010/12/29/krashlander-reviewed-by-best-windows-phone-7-games-1800-pock.html</id><link rel="alternate" type="text/html" href="http://www.farseergames.com/blog/2010/12/29/krashlander-reviewed-by-best-windows-phone-7-games-1800-pock.html"/><author><name>JeffWeber</name></author><published>2010-12-29T00:36:49Z</published><updated>2010-12-29T00:36:49Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Very cool.&#160; Krashlander just got review by the ““Best Windows Phone 7 Games” blog.</p>  <p>Check it out here: <a href="http://www.bestwp7games.com/windows-phone-7-game-review-krashlander.html">http://www.bestwp7games.com/windows-phone-7-game-review-krashlander.html</a></p>  <p>Includes video review/gameplay.</p>  <p>Thanks to the folks at 1800 Pocket PC for the review.</p>  <p>-Jeff Weber   <br />@jeffweber</p>]]></content></entry><entry><title>Building New Krashlander Levels (Sneak Peak)</title><id>http://www.farseergames.com/blog/2010/12/15/building-new-krashlander-levels-sneak-peak.html</id><link rel="alternate" type="text/html" href="http://www.farseergames.com/blog/2010/12/15/building-new-krashlander-levels-sneak-peak.html"/><author><name>JeffWeber</name></author><published>2010-12-15T11:50:08Z</published><updated>2010-12-15T11:50:08Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>I’ve been working on some long overdue new levels for Krashlander lately.&#160; My plan right now is to create 9 new levels for total of 24, then release them in an update. (More levels will come in future updates)</p>  <p>I just finished my first new level.&#160; Since the new levels are a bit more difficult then the original levels they take a bit longer to build and test.&#160; This first level took me about 8 hrs total to create and test. This, of course, is spread over several days as I only get about 1.5 hrs. a day to work on my games.</p>  <p>One more thing you may notice is that I’ve relaxed the need for “realism” in the landscape.&#160; Many of the slopes and such are just “floating” in the sky.&#160; This was done for 2 main reasons.&#160; I get more performance because I don’t have to render quite as much, and it allows for more interesting and intricate levels.</p>  <p>Here is a sneak peak of the first new level.&#160; The first image is what the level looks like as I build it out in a sort of wire-frame mode.&#160; The 2nd image is what it looks like after I add all the graphics.</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Building-New-Krashlander-Levels-Sneak-Pe_4F1B-?fileId=9834749"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px; padding-top: 0px" title="GameLevel1" border="0" alt="GameLevel1" src="http://www.farseergames.com/resource/Windows-Live-Writer-Building-New-Krashlander-Levels-Sneak-Pe_4F1B-?fileId=9834750" width="560" height="294" /></a></p>  <p align="center">Wireframe view of level</p>  <p>&#160;</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Building-New-Krashlander-Levels-Sneak-Pe_4F1B-?fileId=9834751"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px; padding-top: 0px" title="GameLevel2" border="0" alt="GameLevel2" src="http://www.farseergames.com/resource/Windows-Live-Writer-Building-New-Krashlander-Levels-Sneak-Pe_4F1B-?fileId=9834752" width="566" height="297" /></a></p>  <p align="center">Finished level (no background)</p>]]></content></entry><entry><title>Request For Cool Krashlander Level Design Ideas</title><id>http://www.farseergames.com/blog/2010/12/10/request-for-cool-krashlaner-level-designs-ideas.html</id><link rel="alternate" type="text/html" href="http://www.farseergames.com/blog/2010/12/10/request-for-cool-krashlaner-level-designs-ideas.html"/><author><name>JeffWeber</name></author><published>2010-12-10T11:11:59Z</published><updated>2010-12-10T11:11:59Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Have you been playing <a href="http://www.appsfuze.com/games/windowsphone.actionandadventure/krashlander,1026">Krashlander</a> on the Windows Phone?&#160; Do you have some great level ideas?&#160; As I begin to finally add some more levels to the game, I thought I’d reach out and see if anyone has any cool ideas they’d like to share.</p>  <p>For right now I’m just looking for level design ideas rather than new game features.&#160; If you have do have some ideas, please sketch them out in your favorite drawing tool and send me a screen capture.</p>  <p>You can send your ideas to <a href="mailto:farseergames@gmail.com">farseergames@gmail.com</a></p>  <p>No promises on whether I use your idea or not but I do promise I’ll look at and consider all ideas.</p>  <p>-Jeff Weber    <br /><a href="http://twitter.com/jeffweber">@jeffweber</a></p>]]></content></entry><entry><title>Krashlander Sales Numbers Post</title><id>http://www.farseergames.com/blog/2010/12/8/krashlander-sales-numbers-post.html</id><link rel="alternate" type="text/html" href="http://www.farseergames.com/blog/2010/12/8/krashlander-sales-numbers-post.html"/><author><name>JeffWeber</name></author><published>2010-12-08T12:58:36Z</published><updated>2010-12-08T12:58:36Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Microsoft has just released downloads and sales data for Windows Phone 7 Apps.</p>  <p>Thought I’d share. </p>  <p>For some perspective, Krashlander currently sits in position 32 of all paid apps.&#160; </p>  <p>Overall the numbers are about what I expected.&#160; I think WP7 and app sales should climb over time as the general public figures out just how great the phone is.</p>  <p>I think a lot of the blogs will claim these sales are low, but given that the phone is just getting started, I wouldn’t agree. </p>  <p>Here are the numbers.&#160; This is a raw dump as I don’t have time to pretty them up.</p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740688"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel34" border="0" alt="GameLevel34" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740689" width="531" height="254" /></a></p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740690"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel35" border="0" alt="GameLevel35" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740691" width="540" height="259" /></a></p>  <p><a href="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740692"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="GameLevel36" border="0" alt="GameLevel36" src="http://www.farseergames.com/resource/Windows-Live-Writer-Krashlander-Sales-Numbers_6109-?fileId=9740693" width="541" height="120" /></a></p>  <p>&#160;</p>  <p>-Jeff Weber</p>]]></content></entry><entry><title>Krashlander Gets Mentioned in Kotaku's 2010 Windows Phone 7 Gift Guide</title><category term="Krashlander"/><category term="WP7"/><id>http://www.farseergames.com/blog/2010/11/25/krashlander-gets-mentioned-in-kotakus-2010-windows-phone-7-g.html</id><link rel="alternate" type="text/html" href="http://www.farseergames.com/blog/2010/11/25/krashlander-gets-mentioned-in-kotakus-2010-windows-phone-7-g.html"/><author><name>JeffWeber</name></author><published>2010-11-25T12:37:25Z</published><updated>2010-11-25T12:37:25Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Very pleased to see <a href="http://www.farseergames.com/krashlander/">Krashlander</a> got featured in <a href="http://kotaku.com/5697578/kotakus-2010-windows-phone-7-gift-guide">Kotaku's 2010 Windows Phone 7 Gift Guide</a>&#160;</p>  <p>Also cool, Krashlander was the only Non-XBox game they mentioned.</p>  <p>Finally, to all who have played it and asked for more levels. I’m working on it. <img style="border-bottom-style: none; border-right-style: none; border-top-style: none; border-left-style: none" class="wlEmoticon wlEmoticon-smile" alt="Smile" src="http://www.farseergames.com/resource/Windows-Live-Writer-Kra.com5697578kotakus-2010-windows-phone_5C53-?fileId=9566196" /></p>]]></content></entry><entry><title>Krashlander Gets Mentioned by Maximum PC</title><category term="Krashlander"/><category term="WP7"/><id>http://www.farseergames.com/blog/2010/11/11/krashlander-gets-mentioned-by-maximum-pc.html</id><link rel="alternate" type="text/html" href="http://www.farseergames.com/blog/2010/11/11/krashlander-gets-mentioned-by-maximum-pc.html"/><author><name>JeffWeber</name></author><published>2010-11-11T13:26:52Z</published><updated>2010-11-11T13:26:52Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>I was just informed by Laumann, a twitter friend, that <a href="http://www.farseergames.com/krashlander">Krashlander</a> made it into a Maximum PC top 16 list of Windows Phone 7 apps.</p>
<p>Very nice to see that.   Here is the link:</p>
<p><a href="http://www.maximumpc.com/article/features/16_best_windows_phone_7_apps?page=0,0">http://www.maximumpc.com/article/features/16_best_windows_phone_7_apps?page=0,0</a></p>]]></content></entry></feed>
