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I was checking too see if there was any new action over at the cool new mashooo forums and came across a cool post by dmiles96

Turns out he had the awesome idea to port Kongregate’s flash game programming tutorials to Silverlight.  I’ve only skimmed the tutorials so far, but they seem quite thorough! 

Kongregate, for those that don’t know, is one of the more popular flash portals that actually shares Ad revenue with the game developers.  Currently they do not support Silverlight but I encourage them to support it every chance I get.

Have a look at dmiles96’s tutorials. Here is his a link to his first in the series:

http://www.dieajax.com/2008/10/28/introduction-to-game-programming-in-silverlight/

And here is a link to a sample from one of his samples:

http://www.dieajax.com/samples/tutorial/silverlight/shootorial-two/shootorial.html

-Jeff

Ian Qvist (genbox on the Farseer Physics forums) has anounced the release of Farseer Physics Engine 2.0. You can get the release here.

You can also find the new online manual here. (Note the embedded Silverlight samples!!)

Please report any problems, improvements or fixes by using the discussions forum.

Special thanks to Ian and Matt Bettcher for all the work they put into this release. They worked very hard on this and they did everything!

-Jeff

I’ve add a Farseer Physics water demo to my site and uploaded the code to the Farseer Physics Engine Codeplex site.  It’s a simple demo that shows how to use the fluid related physics classes in the Fareer Physics  Engine.

You can view the live demo here.

Here’s a screenshot:

WaterDemo

The folks over at Bytejacker have a quick review my game.  The Diver stuff is about 2/3s the way in.

Here is the direct link to the video: http://www.bytejacker.com/episodes/012

The game has not been changed. Just made the appropriate updates to support the new release of Silverlight 2.  No more beta!

If you go to the Diver site with an older version of Silverlight, you will see the “Install Silverlight” badge.  Click it and follow the instructions on screen.

Possibly it's just me, but Diver seems a bit smoother with this new release...