Original Farseer Physics Silverlight Demos Reposted.

I have re-posted the Farseer Physics Silverlight Demos Here.

These demos were originally created for the XNA version of the Farseer Physics Engine. They were then ported to the Silverlight 2.0 Beta by Bill Reiss.

You can download the latest Farseer Physics Engine as well as the source code for these demos here.

Now that the the Silverlight 2.0 Beta is out I will try to get some updated demos posted soon.

Enjoy.

 

 

 

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Comments

March 13. 2008 05:11

Qbus

Sadly I'm still getting this bug Frown

http://silverlight.net/forums/t/11066.aspx

Qbus

March 13. 2008 06:14

JeffWeber

Ok. I forgot about that. I'll look into it this weekend.

Sorry about that.

JeffWeber

March 14. 2008 04:50

Mateusz Kierepka

there is bug in code:
you should change:
child.SetValue(Canvas.TopProperty, Y);
to
child.SetValue(Canvas.TopProperty, Convert.ToInt32(Y));

this same with X - value...

Mateusz Kierepka

March 16. 2008 11:29

JeffW

Can you be more specific where you are having problems with the child.SetValue. I just ran all the demos without issues. Y should be a float so shouldn't need to be converted.

Thanks.

JeffW

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September 7. 2008 00:51